Photos and video with hashtag #concept

#concept

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- Graceful-The Duende are ever-living and some of them have taken advantage of their years to become the most proficient and graceful in some discipline or arts. - - - Fat-The Kapre find the larger of their kind to be very beautiful and terrifying at the same time. That is one of many reasons the Kapre try to gain fat at such a rate. - - - Mysterious-Though the Bagani have the reputation of being good and honorable, mysterious crimes have been occurring in Warida and rumors are spreading that the Bagani are somehow involved. - - - Fierce-The Nuno are inherently cowards and even the fiercest and largest of their Ketu depend on the support of their numbers. - - - #inktober #inktober2017 #tryingtocatchup #doodle #drawing #illustration #concept #fantasy #fantasyillustration #duende #kapre #nuno #folktale
- Graceful-The Duende are ever-living and some of them have taken advantage of their years to become the most proficient and graceful in some discipline or arts. - - - Fat-The Kapre find the larger of their kind to be very beautiful and terrifying at the same time. That is one of many reasons the Kapre try to gain fat at such a rate. - - - Mysterious-Though the Bagani have the reputation of being good and honorable, mysterious crimes have been occurring in Warida and rumors are spreading that the Bagani are somehow involved. - - - Fierce-The Nuno are inherently cowards and even the fiercest and largest of their Ketu depend on the support of their numbers. - - - #inktober #inktober2017 #tryingtocatchup #doodle #drawing #illustration #concept #fantasy #fantasyillustration #duende #kapre #nuno #folktale
- Graceful-The Duende are ever-living and some of them have taken advantage of their years to become the most proficient and graceful in some discipline or arts. - - - Fat-The Kapre find the larger of their kind to be very beautiful and terrifying at the same time. That is one of many reasons the Kapre try to gain fat at such a rate. - - - Mysterious-Though the Bagani have the reputation of being good and honorable, mysterious crimes have been occurring in Warida and rumors are spreading that the Bagani are somehow involved. - - - Fierce-The Nuno are inherently cowards and even the fiercest and largest of their Ketu depend on the support of their numbers. - - - #inktober #inktober2017 #tryingtocatchup #doodle #drawing #illustration #concept #fantasy #fantasyillustration #duende #kapre #nuno #folktale
- [1/3] NON-ARCHITECTURE EU Competitions : TRAINING (December 2016) / PLAYGRND. : The revival of spaces within the city through sports . . . . PLAYGRND. is a system that enables users to fully customise or invent a sport according to one’s needs and preferences. It utilises derelict and disused spaces within a city, subjecting them to the possibility of being revitalised or rediscovered. The sports that take place are highly specific to the spaces found. PLAYGRND. gives people the opportunity to take part in a different activity or gameplay each time; maintaining the interest in sports. Through a network of sports enthusiasts, users are able to pair up or play against others of similar skillsets, abilities and interests. This interaction creates an improved environment for training, as individuals gain a better understanding of the activities that occur, with the aid of augmented reality (AR) equipment and participation with others of similar profiles. Once a customised order has been placed through the application, users receive a kit, which consists of a modular surface system and AR equipment. The surface modules that are in the form of tiles do not only act as a base for the creation of a new sport, but also bring the element of customisation one step further by giving users the freedom to manipulate a space to become more versatile and suited to the gameplay . . . #architecture #architecturestudent #archilovers #critday #superarchitects #competition #concept #drawing #sports #training
- [1/3] NON-ARCHITECTURE EU Competitions : TRAINING (December 2016) / PLAYGRND. : The revival of spaces within the city through sports . . . . PLAYGRND. is a system that enables users to fully customise or invent a sport according to one’s needs and preferences. It utilises derelict and disused spaces within a city, subjecting them to the possibility of being revitalised or rediscovered. The sports that take place are highly specific to the spaces found. PLAYGRND. gives people the opportunity to take part in a different activity or gameplay each time; maintaining the interest in sports. Through a network of sports enthusiasts, users are able to pair up or play against others of similar skillsets, abilities and interests. This interaction creates an improved environment for training, as individuals gain a better understanding of the activities that occur, with the aid of augmented reality (AR) equipment and participation with others of similar profiles. Once a customised order has been placed through the application, users receive a kit, which consists of a modular surface system and AR equipment. The surface modules that are in the form of tiles do not only act as a base for the creation of a new sport, but also bring the element of customisation one step further by giving users the freedom to manipulate a space to become more versatile and suited to the gameplay . . . #architecture #architecturestudent #archilovers #critday #superarchitects #competition #concept #drawing #sports #training
- [1/3] NON-ARCHITECTURE EU Competitions : TRAINING (December 2016) / PLAYGRND. : The revival of spaces within the city through sports . . . . PLAYGRND. is a system that enables users to fully customise or invent a sport according to one’s needs and preferences. It utilises derelict and disused spaces within a city, subjecting them to the possibility of being revitalised or rediscovered. The sports that take place are highly specific to the spaces found. PLAYGRND. gives people the opportunity to take part in a different activity or gameplay each time; maintaining the interest in sports. Through a network of sports enthusiasts, users are able to pair up or play against others of similar skillsets, abilities and interests. This interaction creates an improved environment for training, as individuals gain a better understanding of the activities that occur, with the aid of augmented reality (AR) equipment and participation with others of similar profiles. Once a customised order has been placed through the application, users receive a kit, which consists of a modular surface system and AR equipment. The surface modules that are in the form of tiles do not only act as a base for the creation of a new sport, but also bring the element of customisation one step further by giving users the freedom to manipulate a space to become more versatile and suited to the gameplay . . . #architecture #architecturestudent #archilovers #critday #superarchitects #competition #concept #drawing #sports #training
- [2/3] NON-ARCHITECTURE EU Competitions : TRAINING (December 2016) / PLAYGRND. : The revival of spaces within the city through sports . . . . PLAYGRND. is a system that enables users to fully customise or invent a sport according to one’s needs and preferences. It utilises derelict and disused spaces within a city, subjecting them to the possibility of being revitalised or rediscovered. The sports that take place are highly specific to the spaces found. PLAYGRND. gives people the opportunity to take part in a different activity or gameplay each time; maintaining the interest in sports. Through a network of sports enthusiasts, users are able to pair up or play against others of similar skillsets, abilities and interests. This interaction creates an improved environment for training, as individuals gain a better understanding of the activities that occur, with the aid of augmented reality (AR) equipment and participation with others of similar profiles. Once a customised order has been placed through the application, users receive a kit, which consists of a modular surface system and AR equipment. The surface modules that are in the form of tiles do not only act as a base for the creation of a new sport, but also bring the element of customisation one step further by giving users the freedom to manipulate a space to become more versatile and suited to the gameplay . . . #architecture #architecturestudent #archilovers #critday #superarchitects #competition #concept #drawing #sports #training
- [2/3] NON-ARCHITECTURE EU Competitions : TRAINING (December 2016) / PLAYGRND. : The revival of spaces within the city through sports . . . . PLAYGRND. is a system that enables users to fully customise or invent a sport according to one’s needs and preferences. It utilises derelict and disused spaces within a city, subjecting them to the possibility of being revitalised or rediscovered. The sports that take place are highly specific to the spaces found. PLAYGRND. gives people the opportunity to take part in a different activity or gameplay each time; maintaining the interest in sports. Through a network of sports enthusiasts, users are able to pair up or play against others of similar skillsets, abilities and interests. This interaction creates an improved environment for training, as individuals gain a better understanding of the activities that occur, with the aid of augmented reality (AR) equipment and participation with others of similar profiles. Once a customised order has been placed through the application, users receive a kit, which consists of a modular surface system and AR equipment. The surface modules that are in the form of tiles do not only act as a base for the creation of a new sport, but also bring the element of customisation one step further by giving users the freedom to manipulate a space to become more versatile and suited to the gameplay . . . #architecture #architecturestudent #archilovers #critday #superarchitects #competition #concept #drawing #sports #training
- [2/3] NON-ARCHITECTURE EU Competitions : TRAINING (December 2016) / PLAYGRND. : The revival of spaces within the city through sports . . . . PLAYGRND. is a system that enables users to fully customise or invent a sport according to one’s needs and preferences. It utilises derelict and disused spaces within a city, subjecting them to the possibility of being revitalised or rediscovered. The sports that take place are highly specific to the spaces found. PLAYGRND. gives people the opportunity to take part in a different activity or gameplay each time; maintaining the interest in sports. Through a network of sports enthusiasts, users are able to pair up or play against others of similar skillsets, abilities and interests. This interaction creates an improved environment for training, as individuals gain a better understanding of the activities that occur, with the aid of augmented reality (AR) equipment and participation with others of similar profiles. Once a customised order has been placed through the application, users receive a kit, which consists of a modular surface system and AR equipment. The surface modules that are in the form of tiles do not only act as a base for the creation of a new sport, but also bring the element of customisation one step further by giving users the freedom to manipulate a space to become more versatile and suited to the gameplay . . . #architecture #architecturestudent #archilovers #critday #superarchitects #competition #concept #drawing #sports #training
- [3/3] NON-ARCHITECTURE EU Competitions : TRAINING (December 2016) / PLAYGRND. : The revival of spaces within the city through sports . . . . PLAYGRND. is a system that enables users to fully customise or invent a sport according to one’s needs and preferences. It utilises derelict and disused spaces within a city, subjecting them to the possibility of being revitalised or rediscovered. The sports that take place are highly specific to the spaces found. PLAYGRND. gives people the opportunity to take part in a different activity or gameplay each time; maintaining the interest in sports. Through a network of sports enthusiasts, users are able to pair up or play against others of similar skillsets, abilities and interests. This interaction creates an improved environment for training, as individuals gain a better understanding of the activities that occur, with the aid of augmented reality (AR) equipment and participation with others of similar profiles. Once a customised order has been placed through the application, users receive a kit, which consists of a modular surface system and AR equipment. The surface modules that are in the form of tiles do not only act as a base for the creation of a new sport, but also bring the element of customisation one step further by giving users the freedom to manipulate a space to become more versatile and suited to the gameplay . . . #architecture #architecturestudent #archilovers #critday #superarchitects #competition #concept #drawing #sports #training
- [3/3] NON-ARCHITECTURE EU Competitions : TRAINING (December 2016) / PLAYGRND. : The revival of spaces within the city through sports . . . . PLAYGRND. is a system that enables users to fully customise or invent a sport according to one’s needs and preferences. It utilises derelict and disused spaces within a city, subjecting them to the possibility of being revitalised or rediscovered. The sports that take place are highly specific to the spaces found. PLAYGRND. gives people the opportunity to take part in a different activity or gameplay each time; maintaining the interest in sports. Through a network of sports enthusiasts, users are able to pair up or play against others of similar skillsets, abilities and interests. This interaction creates an improved environment for training, as individuals gain a better understanding of the activities that occur, with the aid of augmented reality (AR) equipment and participation with others of similar profiles. Once a customised order has been placed through the application, users receive a kit, which consists of a modular surface system and AR equipment. The surface modules that are in the form of tiles do not only act as a base for the creation of a new sport, but also bring the element of customisation one step further by giving users the freedom to manipulate a space to become more versatile and suited to the gameplay . . . #architecture #architecturestudent #archilovers #critday #superarchitects #competition #concept #drawing #sports #training
- [3/3] NON-ARCHITECTURE EU Competitions : TRAINING (December 2016) / PLAYGRND. : The revival of spaces within the city through sports . . . . PLAYGRND. is a system that enables users to fully customise or invent a sport according to one’s needs and preferences. It utilises derelict and disused spaces within a city, subjecting them to the possibility of being revitalised or rediscovered. The sports that take place are highly specific to the spaces found. PLAYGRND. gives people the opportunity to take part in a different activity or gameplay each time; maintaining the interest in sports. Through a network of sports enthusiasts, users are able to pair up or play against others of similar skillsets, abilities and interests. This interaction creates an improved environment for training, as individuals gain a better understanding of the activities that occur, with the aid of augmented reality (AR) equipment and participation with others of similar profiles. Once a customised order has been placed through the application, users receive a kit, which consists of a modular surface system and AR equipment. The surface modules that are in the form of tiles do not only act as a base for the creation of a new sport, but also bring the element of customisation one step further by giving users the freedom to manipulate a space to become more versatile and suited to the gameplay . . . #architecture #architecturestudent #archilovers #critday #superarchitects #competition #concept #drawing #sports #training
- [1/3] NON-ARCHITECTURE EU Competitions : SHOWING (August 2017) / Farm to Plate : Revealing the stages of production to consumption . . . The supermarket culture today has worked its way into society, forming a dependency on ready-meals and processed food. This has led to healthy eating being perceived as a difficult task, or an inconvenience. Farm to Plate recreates a setting in which visitors can observe how food is typically farmed and cooked to finally ending up on their dinner plates. The stages of production and consumption are organised on different levels of the building and are made transparent – from farming at entrance level, to harvesting, cooking and dining at the top. The visual relationship between these stages allows visitors to be constantly aware of where the food comes from and ends up. A composting system is also incorporated to show how food waste can close the loop. Drawing from the Japanese culture, where the preparation of food is often carried out in front of the diner, cooking becomes a theatrical experience; an art form. Visitors are thrilled and educated on the benefits of healthy eating, which would duly change their consumption habits . . . #architecture #architecturestudent #archilovers #critday #superarchitects #competition #concept #drawing #farming #museum
- [1/3] NON-ARCHITECTURE EU Competitions : SHOWING (August 2017) / Farm to Plate : Revealing the stages of production to consumption . . . The supermarket culture today has worked its way into society, forming a dependency on ready-meals and processed food. This has led to healthy eating being perceived as a difficult task, or an inconvenience. Farm to Plate recreates a setting in which visitors can observe how food is typically farmed and cooked to finally ending up on their dinner plates. The stages of production and consumption are organised on different levels of the building and are made transparent – from farming at entrance level, to harvesting, cooking and dining at the top. The visual relationship between these stages allows visitors to be constantly aware of where the food comes from and ends up. A composting system is also incorporated to show how food waste can close the loop. Drawing from the Japanese culture, where the preparation of food is often carried out in front of the diner, cooking becomes a theatrical experience; an art form. Visitors are thrilled and educated on the benefits of healthy eating, which would duly change their consumption habits . . . #architecture #architecturestudent #archilovers #critday #superarchitects #competition #concept #drawing #farming #museum
- [1/3] NON-ARCHITECTURE EU Competitions : SHOWING (August 2017) / Farm to Plate : Revealing the stages of production to consumption . . . The supermarket culture today has worked its way into society, forming a dependency on ready-meals and processed food. This has led to healthy eating being perceived as a difficult task, or an inconvenience. Farm to Plate recreates a setting in which visitors can observe how food is typically farmed and cooked to finally ending up on their dinner plates. The stages of production and consumption are organised on different levels of the building and are made transparent – from farming at entrance level, to harvesting, cooking and dining at the top. The visual relationship between these stages allows visitors to be constantly aware of where the food comes from and ends up. A composting system is also incorporated to show how food waste can close the loop. Drawing from the Japanese culture, where the preparation of food is often carried out in front of the diner, cooking becomes a theatrical experience; an art form. Visitors are thrilled and educated on the benefits of healthy eating, which would duly change their consumption habits . . . #architecture #architecturestudent #archilovers #critday #superarchitects #competition #concept #drawing #farming #museum
- [2/3] NON-ARCHITECTURE EU Competitions : SHOWING (August 2017) / Farm to Plate : Revealing the stages of production to consumption . . . The supermarket culture today has worked its way into society, forming a dependency on ready-meals and processed food. This has led to healthy eating being perceived as a difficult task, or an inconvenience. Farm to Plate recreates a setting in which visitors can observe how food is typically farmed and cooked to finally ending up on their dinner plates. The stages of production and consumption are organised on different levels of the building and are made transparent – from farming at entrance level, to harvesting, cooking and dining at the top. The visual relationship between these stages allows visitors to be constantly aware of where the food comes from and ends up. A composting system is also incorporated to show how food waste can close the loop. Drawing from the Japanese culture, where the preparation of food is often carried out in front of the diner, cooking becomes a theatrical experience; an art form. Visitors are thrilled and educated on the benefits of healthy eating, which would duly change their consumption habits . . . #architecture #architecturestudent #archilovers #critday #superarchitects #concept #drawing #farming #museum
- [2/3] NON-ARCHITECTURE EU Competitions : SHOWING (August 2017) / Farm to Plate : Revealing the stages of production to consumption . . . The supermarket culture today has worked its way into society, forming a dependency on ready-meals and processed food. This has led to healthy eating being perceived as a difficult task, or an inconvenience. Farm to Plate recreates a setting in which visitors can observe how food is typically farmed and cooked to finally ending up on their dinner plates. The stages of production and consumption are organised on different levels of the building and are made transparent – from farming at entrance level, to harvesting, cooking and dining at the top. The visual relationship between these stages allows visitors to be constantly aware of where the food comes from and ends up. A composting system is also incorporated to show how food waste can close the loop. Drawing from the Japanese culture, where the preparation of food is often carried out in front of the diner, cooking becomes a theatrical experience; an art form. Visitors are thrilled and educated on the benefits of healthy eating, which would duly change their consumption habits . . . #architecture #architecturestudent #archilovers #critday #superarchitects #concept #drawing #farming #museum
- [2/3] NON-ARCHITECTURE EU Competitions : SHOWING (August 2017) / Farm to Plate : Revealing the stages of production to consumption . . . The supermarket culture today has worked its way into society, forming a dependency on ready-meals and processed food. This has led to healthy eating being perceived as a difficult task, or an inconvenience. Farm to Plate recreates a setting in which visitors can observe how food is typically farmed and cooked to finally ending up on their dinner plates. The stages of production and consumption are organised on different levels of the building and are made transparent – from farming at entrance level, to harvesting, cooking and dining at the top. The visual relationship between these stages allows visitors to be constantly aware of where the food comes from and ends up. A composting system is also incorporated to show how food waste can close the loop. Drawing from the Japanese culture, where the preparation of food is often carried out in front of the diner, cooking becomes a theatrical experience; an art form. Visitors are thrilled and educated on the benefits of healthy eating, which would duly change their consumption habits . . . #architecture #architecturestudent #archilovers #critday #superarchitects #concept #drawing #farming #museum
- [3/3] NON-ARCHITECTURE EU Competitions : SHOWING (August 2017) / Farm to Plate : Revealing the stages of production to consumption . . . The supermarket culture today has worked its way into society, forming a dependency on ready-meals and processed food. This has led to healthy eating being perceived as a difficult task, or an inconvenience. Farm to Plate recreates a setting in which visitors can observe how food is typically farmed and cooked to finally ending up on their dinner plates. The stages of production and consumption are organised on different levels of the building and are made transparent – from farming at entrance level, to harvesting, cooking and dining at the top. The visual relationship between these stages allows visitors to be constantly aware of where the food comes from and ends up. A composting system is also incorporated to show how food waste can close the loop. Drawing from the Japanese culture, where the preparation of food is often carried out in front of the diner, cooking becomes a theatrical experience; an art form. Visitors are thrilled and educated on the benefits of healthy eating, which would duly change their consumption habits . . . #architecture #architecturestudent #archilovers #critday #superarchitects #concept #drawing #farming #museum
- [3/3] NON-ARCHITECTURE EU Competitions : SHOWING (August 2017) / Farm to Plate : Revealing the stages of production to consumption . . . The supermarket culture today has worked its way into society, forming a dependency on ready-meals and processed food. This has led to healthy eating being perceived as a difficult task, or an inconvenience. Farm to Plate recreates a setting in which visitors can observe how food is typically farmed and cooked to finally ending up on their dinner plates. The stages of production and consumption are organised on different levels of the building and are made transparent – from farming at entrance level, to harvesting, cooking and dining at the top. The visual relationship between these stages allows visitors to be constantly aware of where the food comes from and ends up. A composting system is also incorporated to show how food waste can close the loop. Drawing from the Japanese culture, where the preparation of food is often carried out in front of the diner, cooking becomes a theatrical experience; an art form. Visitors are thrilled and educated on the benefits of healthy eating, which would duly change their consumption habits . . . #architecture #architecturestudent #archilovers #critday #superarchitects #concept #drawing #farming #museum
- [3/3] NON-ARCHITECTURE EU Competitions : SHOWING (August 2017) / Farm to Plate : Revealing the stages of production to consumption . . . The supermarket culture today has worked its way into society, forming a dependency on ready-meals and processed food. This has led to healthy eating being perceived as a difficult task, or an inconvenience. Farm to Plate recreates a setting in which visitors can observe how food is typically farmed and cooked to finally ending up on their dinner plates. The stages of production and consumption are organised on different levels of the building and are made transparent – from farming at entrance level, to harvesting, cooking and dining at the top. The visual relationship between these stages allows visitors to be constantly aware of where the food comes from and ends up. A composting system is also incorporated to show how food waste can close the loop. Drawing from the Japanese culture, where the preparation of food is often carried out in front of the diner, cooking becomes a theatrical experience; an art form. Visitors are thrilled and educated on the benefits of healthy eating, which would duly change their consumption habits . . . #architecture #architecturestudent #archilovers #critday #superarchitects #concept #drawing #farming #museum

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